Tuesday, May 22, 2007

Week 7: Ummm...What did we do???

Hahah...I just remember trying to stay awake in this class and having to leave early because work stuffed up my roster again...The only notes I took were that when it comes to our Animatic, timing is what is important. Quality of the images of the storyboard isn't important but TIMING is everything.
So I decided to pull out my Richard Williams book to review what he had to say...because I feel this is something I don't have much finess with...who am I kidding...I don't have much finess with anything to do with this animation stuff really...well I don't feel like I do except when it comes to 3D...I feel like I am getting somewhere there, and other animators actually comment on my work I do in there...even if there from 2D!
So here is an update of whats been happening...we're onto texturing and its doing my head in...its a completely different kettle of fish...and we're going to have to digitally paint it...and I think I really suck at this now I've seen some of Damien and Ka's stuff...why are they so damn good at everything! ;)

Ive also been beginning to think of what I should do for our next 3D assignment being another character but high resolution. this character we have to like as we will be using it over the next few semesters for other assessment doing blend shapes and walk cycles etc. I have had this story stirring in my mind for a few months now and came up with this character at work one early Saturday morning...I start at some ridiculous time of 6am...but...I came up with this which is the first thing I've liked in a long time of mine...


And above is my attempt at a unfished colouring of him...yep...my digital painting skills are so lame...just have practice more I guess...:(

I have a feeling Ill be unable to do this character though as I came across a outline for the next assessment and it says on there that characters must be bipeds and have no flowing hair...well this guy wouldn't fall into that. I just really don't want to be spending all this time on a character that I am not going to end up using toward a film or something. I also will have a pelican and a alcoholic fisherman in my story...so was thinking I could maybe do either of those...

Here is a concept sketch of the alcoholic fisherman...


I actually drew this guy last semester as Kyle and I challenged eachother to draw a sexy grandpa...hahah...lol!!! He's a Biped and has no hair...so he would be good for this assignment...I guess Im just hell bent on doing a character Ill actually use for something. Even though in the initial script which Im writing now I have a fisherman in there...he may not stay.

Upon discussing with my animation mate Andrew, he suggested the grandpa one would be a good one to work with for now, and then when I have more experience go for the merkid. But the grandpa is too plain looking...I don't know...I hate making decisions.

A couple of weeks ago Leon bought in a sculpey version of his pig he is modelling for 3D...it was wicked! And I was like...I've got to try that...so I got some and tried Bailey first and then Fudge...I think I actually should have started iwth Fudge and then Bailey as she had a lot more detail, and being htis was my first time using it...it would have been good to have had a bit more experience iwth the material. Overall though Im pretty chuffed with my first attempt...although since this photo (thanks to Leon Johnson by the way who took this for me) Her hand and one of her pig tails have fallen off...so she looks even more scary!

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